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Forum Home > Terulia Forum Service: Main > FFO/Terulia Updates > August 2010 |
August 2010 | |||
Grameramera | 6:33 PM on August 13, 2010 [ edited by Grameramera at 12:35 PM on 08-23-2010 ] | (+0/-0) | |
Group: Best Pony Posts: 893 Total: 1255 |
bug fix: char representation doesn't update on job change/swap *
Mawkus, the Initiate trainer (Marcus) * new players start without abilities * Daros, the Novice trainer (Marcus) * August 16: bug fix: item stacking on tables * all static barrels, pots, and dressers behave as low-quality permachests * consolidated PC & monster versions of several status effects * added support for passive armor effects * HUD for containers / treasure chests * - same as books w/ added "Take All" button * quest items appear in chests * - only visible to intended recipient * support for monster/NPC lamp effect * terrain-based speed variance * August 17: bug fix: rapid sleep cycling * bug fix: queued warping broken in rare cases * bug fix: unable to enter improvements via mouse * bug fix: NPC text queue reset improperly in rare cases * bug fix: insides of dynamic buildings not rendered in some cases * bug fix: player-built container furnishings not saved/loaded properly * August 18: newbie side-quest: The Marsh Maiden August 20: bug fix: Pray doesn't effect mercs (Dean) * bug fix: excessive experience cap messages (Dean) * relative weapon profs >> effective weapon prof (Dean) * - highest weapon profs >> 100% efficiency * - 2nd tier weapon profs >> 80% efficiency * - 3rd tier weapon profs >> 60% efficiency * - all others >> 25% efficiency * increased natural prof rate 40% (Dean) * removed Fog, Life, and Rapid Strike * removed linkage from Options * NPCs phase out when killed * August 21: bug fix: crash when monsters with 0 gold value try to create items (Dean) * automatic linkage with test forum * exp system removed (Dean) * - prof trainers removed * - level automatically when prof requirements are met * - level ties in rankings are broken by total profs * addendum: bug fix: crash when monsters with 0 gold value try to create items (Dean) * automatic linkage with test forum * exp system removed (Dean) * - prof trainers removed * - level automatically when prof requirements are met * - level ties in rankings are broken by total profs * MP bar flash >> auto prime attack * mouse-walk through mercs (Dean) * August 22: bug fix: Swift Strike with 2-hand weapon * hostile abilities used on non-enemies give 0 experience * friendly abilities used on enemies give 0 experience * reduced Saber strength effect 42% (Deshawn) * removed increased prof rate per prof level * can only Parry (skill) enemy attacks * turf-casting gives 0 prof experience * addendum: bug fix: NPCs swarm dead PCs * bug fix: Saber gradually decreases damage (Smith) * bug fix: shields increase damage in most cases (Marcus) * spawn chests despawn when HUD is closed * addendum: outlaw status wears off faster * _________________________________________ ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back. ./personal_problem.sh -q > /dev/null 2>&1 & |
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