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Forum Home > Terulia Forum Service: Main > FFO/Terulia Suggestions > Locked/Lockable chests |
Locked/Lockable chests | |||
Magi | 2:51 PM on July 04, 2009 | (+0/-0) | |
Group: Members Posts: 2 Total: 34 |
Plain and simple.
Permachests/Spawn chests have a chance of being locked when they spawn (25% or so?). Would give much more use to the skill lockpick for Ninjas/Rogues in Terulia. Another thought could be to lock chests that are in PC houses. Would either be unlockable by a key that would be made by the lord/chancellor of the domain, or would be an option to the person who "owns" the chest in a PC house to make a key for it. Would prevent people who share PC houses from jacking items from each other if someone has something someone else wants. Thoughts? _________________________________________ |
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Hazedreamfreysaraboy | 2:55 PM on July 04, 2009 | (+0/-0) | |
Group: Members Posts: 391 Total: 1095 |
Having locked chests I think would be great. But, the option to lock them yourself, would rid the use of PC houses. Maybe make it so they're only able to be locked inside PC houses..
_________________________________________ Huckey168 (ffo): Your a idiot beyong all imagining. |
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Aries | 3:45 PM on July 04, 2009 | (+0/-0) | |
Group: Members Posts: 235 Total: 708 |
A PC house can hold... maybe 20 chests total? That means you need to have strong trust among 20 people who trust the other 19 to not nick their things.
Complete support. _________________________________________ Censorshit is a bitch.
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Grameramera | 3:49 PM on July 04, 2009 | (+0/-0) | |
Group: Best Pony Posts: 893 Total: 1255 |
don't let people into a PC house who might steal your stuff
_________________________________________ ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back. ./personal_problem.sh -q > /dev/null 2>&1 & |
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deanbad | 4:44 PM on July 04, 2009 | (+0/-0) | |
Group: Members Posts: 1224 Total: 2374 |
Random spawn and perma-chests being locked is an awesome idea which actually makes lock-pick useful, which is the almost the exact opposite of what it is now.
_________________________________________ "Take this shipment of supplies to Gillian, and try not to murder anyone's parents along the way, alright?"
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Enigma | 9:05 AM on July 05, 2009 | (+0/-0) | |
Unregistered |
I support this as long as Disenchant Lock will also open the chests, I kno its to override the enchant lock for WW's but cmon make DEL useful too.
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deanbad | 10:54 AM on July 05, 2009 | (+0/-0) | |
Group: Members Posts: 1224 Total: 2374 |
Enchant Lock and Disenchant Lock are horrible spells IMO. They're not balanced at all.
You have to have your Disenchant Higher than the Enchant for it to work, period. I think it'd be better to remove them from the game and leave PC house safety up to better security precautions by Domain Lords. _________________________________________ "Take this shipment of supplies to Gillian, and try not to murder anyone's parents along the way, alright?"
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Enigma | 5:13 PM on July 05, 2009 | (+0/-0) | |
Unregistered |
Exactly dean D.E.L. should only require the same prof level. or have a chance of breaking it after a few tries if your prof is lower.
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Exophus | 10:37 PM on July 05, 2009 | (+0/-0) | |
Unregistered |
I like the idea of locked chests and pick lock being able to unlock them.
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