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Forum Home > Terulia Forum Service: Main > FFO/Terulia Updates > December 2010  
December 2010
Grameramera 1:50 AM on December 03, 2010 [ edited by Grameramera at 10:21 PM on 12-29-2010 ] (+0/-0)
Group: Best Pony
Posts: 893
Total: 1255
mob icon caching *o
- all NPC icons, all Monster icons, overworld & battle & face icons for PCs *o
- removes redundant icon manipulations due to status recolors *o
- prevents unnecessary resource downloads *o
disguises have been temporarily disabled *o
randomized color schemes for NPC citizens *o

December 8:
bug fix: invisible plainclothes quest NPCs (the_pretzel2) o
bug fix: unique icons fail to load o

December 11:
Terulia Relay Chat (TRC)
- use 't' verb to interact remotely
- messages sent to online users who are subscribed to your channel of choice
- change channels using: '\channel [channel]' '\chan [...]' '\c [...]'
- forum/channel filter settings applied to channel's messages
- forum block/ignore lists applied to chat

December 13:
TRC 'who' command: '\who' and '\w'
- \w and \c are currently BYOND-bugged
improved TRC integration

December 14:
bug fix: Farkas w/o icon o
bug fix: pc icon upload not refreshing *o
bug fix: icons remained queued after logout *o
bug fix: icons remained queued from character selection o
TRC location toggle button (Hodge) *o

December 27:
bug fix: siege mode only resets at midnight in-game (Marcus) o
regeneration no longer effected by connection status (Zaltron) *o
removed stripping of certain characters from chat text *o
limit of 50 PCs per domain o

December 29:
bug fix: disabled disguises (Shane) *o
higher Citizen prof => additional disguise possibilities *o
disguises recolored using same schemes as NPC icons *o
players unmasked upon death *o

addendum:
bug fix: perpetual ready state (Tea/Relleth) *o
bug fix: knockback multitile monsters (Jeebs) *o

_________________________________________
ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back.
./personal_problem.sh -q > /dev/null 2>&1 &
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