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Bows, They're weak
Kimiko 3:11 AM on January 08, 2011 (+0/-0)
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Alright, so I have used basically every bow in this game on my ninja with a perfect pincer necklace and a grand cougar necklace and elven armor (Full). I was not impressed at all by the damage of some high end bows.

I am currently using two bows, A Dawn Venom bow of the Bear and a Midnight bow of the Bear. The Dawn bow only hits 80-90 on IMPs( The ones in NB)and only hitting like, 60s on Vorg monsters. and the Midnight bow's max hit was like, a 160 crit, which I can only assume the hit was an 80, since the bow never really hit that high. My ninja has nearly capped projectile as well, and the damage is still this low... I would like to suggest a buff for the bows, because at the moment they're pretty useless. I know they're long range, but range means nothing if the damage is so minor... My sisters level 6 fighter is hitting well over 200 damage with a claymore, but my level 20 capped ninja is only hitting 60-90 with high end elemental bows... I know bows are not godly, but archers shouldn't be so weak, infact, archery is pretty powerful in real life... Not asking a whole lot, just asking for a buff for the bows so they're actually useful weapons instead of just used for wraithing mana from monsters.



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Locke 3:35 AM on January 08, 2011 (+0/-0)
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I agree, they could probably get a substantial buff and still wouldn't be level with other weapons.

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Signatures are SO last decade.
 
Shane 4:59 AM on January 08, 2011 (+0/-0)
Group: King of the Bidoofs
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Bio Genocide wrote:
A Dawn Venom bow of the Bear and a Midnight bow of the Bear.


What qualities were they? I am sure that was a large source of the issue.

The Dawn bow only hits 80-90 on IMPs( The ones in NB)and only hitting like, 60s on Vorg monsters. and the Midnight bow's max hit was like, a 160 crit, which I can only assume the hit was an 80, since the bow never really hit that high.


Were you doing normal attacks or using Aim?

because at the moment they're pretty useless.


I have seen people use bows and hit 300-400 Criticals with them pretty often. Kan Dhi used bows (admittedly, had better Light equipment than you) and was doing around 300 on PCs.

I know they're long range, but range means nothing if the damage is so minor...


This is just saddening to hear from a Ninja. A Bear Bow has aided me in escapes from various shenanigans many times.

My sisters level 6 fighter


Because Ninjas can easily be compared to Fighters.

is hitting well over 200 damage with a claymore,


You realize that a Buster Sword is more powerful than almost every single other item except more two-handed swords and Lances, right? Like, I think Ancient Chucks BARELY pass Buster Swords. By a hundredth.

but my level 20 capped ninja is only hitting 60-90 with high end elemental bows...

I do not know the quality of your items, but I can only assume that they are **** Quality of the Weax - quality improves damage to a nearly exponential effect on equipment. The difference between Grand and Masterwork on myHere, let Bladed Ice-Tonfa was 30 damage.

I know bows are not godly, but archers shouldn't be so weak, infact, archery is pretty powerful in real life


In real life, archery is one of the slowest possibilities for attacking you could ever possibly choose. I'm just saying.

... Not asking a whole lot, just asking for a buff for the bows so they're actually useful weapons instead of just used for wraithing mana from monsters.


Now, don't think I am picking apart your post just to spite you. I just want to make sure you have all of your information correct. There are a lot of factors at play in your Bow damage, and you made reference to almost none of them, and made a rather faulty comparison. Here's a few things I would like to know to see if I agree with you whether or not bows should be buffed:

1) Quality of the bows you were using?
2) Were you using Aim?
3) Quality of your "full" Elven set?

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Sinsie 5:44 AM on January 08, 2011 (+0/-0)

Group: Once Stabbed A Pony
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Shane wrote:
I know they're long range, but range means nothing if the damage is so minor...


This is just saddening to hear from a Ninja. A Bear Bow has aided me in escapes from various shenanigans many times.


Kimiko/Bio Genocide isn't a "barely surviving" kind of player. She's playing on a level where you need the absolute best or it'll be a waste of time. Basically, she was the only good ninja direct PKer even when she missed the innate strength stat boost implemented into the game. I could never really believe the damage she was able to output as a class generally seen as "inferior" and make it work so well, back then. If you wanted to know her credentials...

And she's right, bows aren't able to help out unless you really dedicate your time into specializing in them in every which way to squeeze out their full potential. And while you're doing that you could've done the same with other weapons like the sword or spells and get far greater results without even crippling your character (once you get that enemy resistant to bow attacks...).

I don't think suggestions for FFO itself are reopened, but if for the very least for Terulia, bows could be taken just a step in the direction guns used to be and have longer attack times for more damage. It leaves the user wide-open, provides an alternative way to support others, shouldn't do anywhere near the gross damage guns could do, and might let people entertain the idea of using bows and arrows without paying a king's ransom to be good at it.

Bows now can definitely contribute. The reason it's too weak is because any alternative you can provide to being useful is always better barring a real circumstantial situation such as the enemy has 12 health but everyone else suddenly died and the enemy ran out of healing options.

And yeah, Buster Swords are crazy and were a joke weapon that got taken out and mysteriously put back in. That's all I know about that.

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Shane 6:04 AM on January 08, 2011 (+0/-0)
Group: King of the Bidoofs
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Sinsie wrote:
Shane wrote:
I know they're long range, but range means nothing if the damage is so minor...


This is just saddening to hear from a Ninja. A Bear Bow has aided me in escapes from various shenanigans many times.


Kimiko/Bio Genocide isn't a "barely surviving" kind of player. She's playing on a level where you need the absolute best or it'll be a waste of time. Basically, she was the only good ninja direct PKer even when she missed the innate strength stat boost implemented into the game.


I respect that she chooses to play that way, but this holds no affect on whether or not bows should be buffed. It is kind of like saying that because my Knight Lance does nowhere near the DPS as my two Spiked Nunchucks on PCs, that polearms are underpowered.

My Ninja was one-shotting Desert mobs at night with Skewer and a Steel Venom-Spear. But against single-tile mobs, my Bladed Ice-Tonfa alone did more damage without a skill than Skewer did with the Spear. Skewering multi-tile mobs just happens to be a polearms specialty.

Bows have a specialty too: Consistent Criticals at full range. As I have mentioned, I have seen some pretty high damage hits from Projectiles, and yes, it does take a King's Ransom to do that, but most characters have to put forth that much effort into a single type of weapon anyway. Read: Tonfas.

And she's right, bows aren't able to help out unless you really dedicate your time into specializing in them in every which way to squeeze out their full potential. And while you're doing that you could've done the same with other weapons like the sword or spells and get far greater results without even crippling your character (once you get that enemy resistant to bow attacks...).


It is not really crippling to the character now, considering how piss-easy experience comes around; especially if you're using a playing style that would more match the uses of having a weapon with full-screen range and low delay.

I don't think suggestions for FFO itself are reopened, but if for the very least for Terulia, bows could be taken just a step in the direction guns used to be and have longer attack times for more damage. It leaves the user wide-open, provides an alternative way to support others, shouldn't do anywhere near the gross damage guns could do, and might let people entertain the idea of using bows and arrows without paying a king's ransom to be good at it.


I do agree with this. I think Bows should do much higher damage for a much higher recoil, and be more affected by the Strength stat than the Dexterity stat. It would be going against just about every MMO ever in existence, but this is how bows work logically in the real world.

Bows now can definitely contribute. The reason it's too weak is because any alternative you can provide to being useful is always better barring a real circumstantial situation such as the enemy has 12 health but everyone else suddenly died and the enemy ran out of healing options.

And yeah, Buster Swords are crazy and were a joke weapon that got taken out and mysteriously put back in. That's all I know about that.


Buster Swords are currently the weakest two-handed sword, and they stand to be stronger than every single one-handed weapon except, like, Ancient Nunchucks, which are the highest tier chucks. They are also stronger than almost all spears and most lances, if I recall correctly. Comparing a Bow to a 2h Sword is probably the most lopsided judgment possible in this game.

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Sinsie 6:41 AM on January 08, 2011 (+0/-0)

Group: Once Stabbed A Pony
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And as you can see, me talking about her ninja and the Buster Sword only applied to those two things separately and not as part of the main topic. Since you were stating how it's sad a ninja could not appreciate the suffix "of the bear" for a ranged weapon, and I just wanted to clarify.

But yeah we're agreeing.

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