Terulia Testing
FFO Classic
 
Welcome Guest ( Login | Register ) Browse | Search | Files | Chat  
Forum Home > Terulia Forum Service: Main > FFO/Terulia Suggestions > Domain suggestions  
Domain suggestions
Marcus 12:39 AM on December 01, 2010 (+0/-0)

Group: Members
Posts: 109
Total: 344
Quarter the Gold cost on Gilded gates, since turf fires do insane damage, and mages casting teir 2's on what ever is on the gates usually instantly killing PCs or NPCs, sometimes mobs but ... Still, they arent that hard to destroy anyways, so why be godly to get? and the economy isint as massive as it used to be, so spamming those gates wont be happening any time soon, and a improvement such as that shouldnt be so faraways when all the rest of them are more managable.

Make it so that Army Mages cannot even damage the Army.
-We've all lost too many of our own units to Mages within the army, with them spamming teir 2's and all.

Make it so that Army units are only killed by mobs if they are in town, it sucks having a guard die even halfway within range of town, and armies arent as overpowered as they used to be, them dieing. Although, requiring the attacker to be closer to the domain to kill the army would work as well regarding the weaker armies.

Make it so that citizens cannot damage domains at all, there have been too many incidents where citizens abused impune and destroyed buildings, or simply did little things like destroying stone tiles. Improvements should be citizenproof, if someone wishes to really attack a domain, it makes little sense for them to be apart of it since they eventually have to leave the domain so they can conquer it, i just think its fair that they arent able to damage towns their impuned in, or their home towns at all with or without impune.



_________________________________________
sub0flame (12:58:03 AM): do you love me gaku?
sub0flame (12:58:07 AM): like a man loves a woman?
sub0flame (12:58:10 AM): or a man loves a man?
sub0flame (12:58:14 AM): or a man loves his dog?
sub0flame (12:58:16 AM): or a man loves his car?
sub0flame (12:58:17 AM): or his house?
Gakumerasara (12:58:20 AM): nothing can stand in the way of our bromance

Sam0Ayam (9:57:14 PM): how the aff did you know that?
Sam0Ayam (9:57:20 PM): I mean, YOU of all people
 
ABrunestud 1:12 AM on December 01, 2010 (+0/-0)

Group: Members
Posts: 4
Total: 4
Mrcs5 wrote:
Quarter the Gold cost on Gilded gates.

They cant be burned. That's why they're so expensive.

Mrcs5 wrote:

Make it so that Army Mages cannot even damage the Army.

Or remove tier 2s from their spell list. Less coding to do.

Mrcs5 wrote:

Make it so that Army units are only killed by mobs if they are in town.

And remove the strategy of luring mobs to attack a domain?

Mrcs5 wrote:

Make it so that citizens cannot damage domains at all, there have been too many incidents where citizens abused impune and destroyed buildings.

Or make sure the only people with impune are trustworthy.


SOUNDS LIKE A PERSONAL PROBLEM

_________________________________________
 
DeshTheWraith 7:42 AM on December 01, 2010 (+0/-0)

Group: Members
Posts: 341
Total: 963
ABrunestud wrote:
Mrcs5 wrote:

Make it so that Army units are only killed by mobs if they are in town.

And remove the strategy of luring mobs to attack a domain?


With armies not being bahamut strength anymore that shouldn't be necessary anymore.

Mrcs5 wrote:

Make it so that citizens cannot damage domains at all, there have been too many incidents where citizens abused impune and destroyed buildings.



Yeah...that'll teach people not impune everyone and their friends and their friends acquaintances...

_________________________________________
Haze wrote:
We can't all be Deshawns, Deshawn. We actually have to focus on PvP, we can't record it, take screenshots, smoke a blunt and bang our girlfriends all while killing people >=(

 
Marcus 11:08 AM on December 01, 2010 (+0/-0)

Group: Members
Posts: 109
Total: 344
Its not hard to make it so that Mages dont damage npcs, removing teir twos would dramatically underpower them, they are already easy to nuke as the way things are now, why make them a nearly useless unit?

And again, Monsters arent able to take over a domain, so why should they be able to do everything but that?

Monsters should only be able to disabled guards if within town, no if ands or buts, if a horde is big enough to invade a town like the few champ swarms brought to gsh recently, then losing army makes sense, but unconditionally losing guards? monsters have been withering away at armies big or little with no problems as of late and thats mostly caused by people just being in the area, and spawning those mobs.

_________________________________________
sub0flame (12:58:03 AM): do you love me gaku?
sub0flame (12:58:07 AM): like a man loves a woman?
sub0flame (12:58:10 AM): or a man loves a man?
sub0flame (12:58:14 AM): or a man loves his dog?
sub0flame (12:58:16 AM): or a man loves his car?
sub0flame (12:58:17 AM): or his house?
Gakumerasara (12:58:20 AM): nothing can stand in the way of our bromance

Sam0Ayam (9:57:14 PM): how the aff did you know that?
Sam0Ayam (9:57:20 PM): I mean, YOU of all people
 
DeshTheWraith 11:13 AM on December 01, 2010 (+0/-0)

Group: Members
Posts: 341
Total: 963
Let's not throw off the balancing of the unit for the sake of ease. Unless it's a hugely difficult and meticulous process, there's no need for that.

_________________________________________
Haze wrote:
We can't all be Deshawns, Deshawn. We actually have to focus on PvP, we can't record it, take screenshots, smoke a blunt and bang our girlfriends all while killing people >=(

 
JeebsLuvsPie 2:04 PM on December 01, 2010 [ edited by JeebsLuvsPie at 2:24 PM on 12-01-2010 ] (+0/-0)

Group: Members
Posts: 245
Total: 786
Marcus:Make it so that Army Mages cannot even damage the Army.
-We've all lost too many of our own units to Mages within the army, with them spamming teir 2's and all.


That's not the issue. Make rangers and soilders, that's what they are there for.

Marcus: Quarter the Gold cost on Gilded gates, since turf fires do insane damage, and mages casting teir 2's on what ever is on the gates usually instantly killing PCs or NPCs, sometimes mobs but ... Still, they arent that hard to destroy anyways, so why be godly to get?


People have not been able to train in the higher areas more efficiently so there has not been a crazy amount of gold income. Guided gates won't be such an issue with costs later on in the game. Also not all towns are equal defense wise. GsH is too wide open and has a lot of new players coming in and out of the town. Compare that with say Shyron and Diadel, these places don't have the same problems.

Marcus:Make it so that citizens cannot damage domains at all


Still, as what ABrunestud said. This is more of who you let live in the domain.

-----------------------------------------------------

Regarding all other domains:
Last version IC castle was one of the worst to own because of the high leveled monsters that live there. Mobs can be drawn to the domain and then destroy the guards/army. Now this is the case with all domains even weak areas like GsH.

This is not an issue when Siege mode is off because guards/army do not die and are only temporarily disabled. Siege mode is the time when it really matters and I've seen a newbie who has a big swarm go after him and kill a guard or two. I see no problem with such things.

I like the new time limit for "Siege mode" because it gives players a time when they can either build up their domain and or hire reinforcements to their town.

So what does everyone else think about the new Siege Mode timer?It is from 8pm-2am EST. IMO I think that's too long and I'd say 8pm-12am would be more than enough for people to either try and conquer a domain and defend it. There is also the possibility of siege times being different on certain days. For example weekdays would be 8-pm-12am, weekends would be 8pm-2am. Just throwing these out there...

Im sure we all have ideas. Not saying they will be implemented because it's all up to Gaku, but suggestions are still welcomed even if he may not have the time to implement them now. If you have a suggestion that can possibly be implemented easily and is fair and balanced I'm sure "we" meaning the community can get it done.





_________________________________________
 
Grameramera 2:10 PM on December 01, 2010 (+0/-0)
Group: Best Pony
Posts: 893
Total: 1255
I've actually changed siege mode so it runs from 8p-1a. A typo had previously extended it to 3a, and I decided to drop it by two hours instead of just one.
Having variable siege times for different days of the week would be an easy change to implement.

_________________________________________
ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back.
./personal_problem.sh -q > /dev/null 2>&1 &
 
Locke 5:08 PM on December 01, 2010 (+0/-0)
Group: Members
Posts: 732
Total: 1964
8p-1pm sounds great. As far as the rest of this goes...

I don't even know what Gilded Gates cost so I won't comment on that.


I say mages should either just have tier 1s or be designed not to damage your own units. Since there is no way to control them and prevent them from hitting other units, they should be changed. Unlike some of these other suggestions, it isn't something we can control unless we don't train mages at all. Marcus's solution here is simple and effective. Unless there was a way to code them to only use tier 2's when they won't hit a friendly, but I bet that would be difficult or at least time consuming to do.

I also agree with the thing about mobs, but I say take it a step further. Make it impossible for mobs to damage army units and guards. This will completely get rid of the issue of dragging mobs to domains to fight for you. As it is right now, a single player can harass a domain with mobs and destroy guards or army. FFO and Terulia are about teams of players working together, so this is a remedy that would help the game play the way it is supposed to as well.

As for impunity, if you trust that person, that's your fault. Use impunity less if this is a problem. This is completely under the Lord's control and thus should not be changed.

_________________________________________
Signatures are SO last decade.
 
Puffin Island 5:25 PM on December 01, 2010 (+0/-0)

Group: Members
Posts: 105
Total: 616
The only thing I agree with is the mages not hurting your own army units. I mean now that guards have been nerfed they are being killed constantly and most common is from friendly fire from the local town mage. At this point if people were smart and strong enough to do this, they could like stick near by town and let the guards rangers w.e get near them and and boom goes a tier 2s and guards die. Besides, I dont think Mages magic power was nerfed, so theyre doing about the same amount of damage as last hosting only and hitting the weaker guards and stuff.

_________________________________________

 
baram. 4:40 PM on December 03, 2010 (+0/-0)

Group: Members
Posts: 90
Total: 397
Stellarific wrote:
The only thing I agree with is the mages not hurting your own army units. I mean now that guards have been nerfed they are being killed constantly and most common is from friendly fire from the local town mage. At this point if people were smart and strong enough to do this, they could like stick near by town and let the guards rangers w.e get near them and and boom goes a tier 2s and guards die. Besides, I dont think Mages magic power was nerfed, so theyre doing about the same amount of damage as last hosting only and hitting the weaker guards and stuff.


so you're suggesting people get beat on by guards and rangers while hoping a mage tier2s them and the splash kills the guards/mages? sounds like a terrible idea for the person doing it because they'll be getting hit at least 3x as much as the guards/rangers.

and like jeebs said just use soldier and rangers and you don't have to worry about mage splash destroying all your ****.

and gilded gates don't burn i don't know what you're talking about marcus.

and gold isn't as plentiful because this server has been up for what, almost 2 weeks? no **** people can't spam buildings when people aren't running around with millions of gold yet.

_________________________________________
Flow is anthemic, dirty like it's plants in it
Sick, spit a pandemic, crack and Cancer mixed with cannabis
Forum Home > Terulia Forum Service: Main > FFO/Terulia Suggestions > Domain suggestions  
Color Scheme:
   
 
1 forum user ( 0 registered, 1 guest, 0 bots ) currently viewing this topic.
 
This page was generated in 0.4 seconds.
Terulia forums are hosted for free at www.terulia.com [ Terms of Service: Updated 4/28/2011 ].