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Siege Timer
Locke 11:14 AM on December 19, 2010 (+0/-0)
Group: Members
Posts: 732
Total: 1964
When you click EWho, if Siege is off, it tells you how long until the next Siege, if Siege is on, it tells you how long until it ends.

Could be in game time, or real life, either one. I think this would help out a lot, especially since Siege is really inconsistent even though its supposed to happen at the same time every night. I realize this would be governed by the same lag as that, but it would at least give us a good idea of the timing.

Thoughts?

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Signatures are SO last decade.
 
JeebsLuvsPie 11:29 AM on December 19, 2010 (+0/-0)

Group: Members
Posts: 245
Total: 786
Sounds like a nice addition that could be implemented easy hopefully. Gaku is Wille E. Coyote, suuuuper geeenious.

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Locke 12:20 AM on December 28, 2010 (+0/-0)
Group: Members
Posts: 732
Total: 1964
Another domain suggestion: Why not make it possible to close gates with NPCs in them? It would save a lot of hassle and you don't have a way of controlling where an NPC is going to move.

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Signatures are SO last decade.
 
Professor 10:28 AM on December 28, 2010 (+0/-0)

Group: FFO Admin
Posts: 511
Total: 942
Yes please.

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Argonus 10:23 PM on December 28, 2010 (+0/-0)

Group: Members
Posts: 27
Total: 46
How about a feature for players with domain authority to instantly close all gates in the domain in case of emergency.

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Professor 10:24 PM on December 28, 2010 (+0/-0)

Group: FFO Admin
Posts: 511
Total: 942
You can do that by activating army, but after army is activated you have to do it manually again.
Yes please again.

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