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Forum Home > Terulia Forum Service: Main > FFO/Terulia Suggestions > Siege Timer |
Siege Timer | |||
Locke | 11:14 AM on December 19, 2010 | (+0/-0) | |
Group: Members Posts: 732 Total: 1964 |
When you click EWho, if Siege is off, it tells you how long until the next Siege, if Siege is on, it tells you how long until it ends.
Could be in game time, or real life, either one. I think this would help out a lot, especially since Siege is really inconsistent even though its supposed to happen at the same time every night. I realize this would be governed by the same lag as that, but it would at least give us a good idea of the timing. Thoughts? _________________________________________ Signatures are SO last decade.
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JeebsLuvsPie | 11:29 AM on December 19, 2010 | (+0/-0) | |
Group: Members Posts: 245 Total: 786 |
Sounds like a nice addition that could be implemented easy hopefully. Gaku is Wille E. Coyote, suuuuper geeenious.
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Locke | 12:20 AM on December 28, 2010 | (+0/-0) | |
Group: Members Posts: 732 Total: 1964 |
Another domain suggestion: Why not make it possible to close gates with NPCs in them? It would save a lot of hassle and you don't have a way of controlling where an NPC is going to move.
_________________________________________ Signatures are SO last decade.
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Professor | 10:28 AM on December 28, 2010 | (+0/-0) | |
Group: FFO Admin Posts: 511 Total: 942 |
Yes please.
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Argonus | 10:23 PM on December 28, 2010 | (+0/-0) | |
Group: Members Posts: 27 Total: 46 |
How about a feature for players with domain authority to instantly close all gates in the domain in case of emergency.
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Professor | 10:24 PM on December 28, 2010 | (+0/-0) | |
Group: FFO Admin Posts: 511 Total: 942 |
You can do that by activating army, but after army is activated you have to do it manually again.
Yes please again. _________________________________________ |
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