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Rapid Strike | |||
Professor | 9:39 PM on June 17, 2011 [ edited by Grameramera at 10:30 PM on 06-22-2011 ] | (+0/-0) | |
Group: FFO Admin Posts: 511 Total: 942 |
Since there's going to be a pwipe and we're addressing issues all at once, I'd just like to add that Rapid Strike against multitiles still isn't working as it should (I believe you marked that topic as fixed before). If the target tile of the mob is being attacked, and then the mob moves from that tile but is still in range, Rapid Strike is still stopped. Here is the previous post for reference:
Ok so I tested it for real this time, and here's what I think. Gaku: unverifiable, closed for now _________________________________________ |
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