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Domain tiles still disappearing | |||
deanbad | 8:35 AM on September 06, 2011 | (+0/-0) | |
Group: Members Posts: 1224 Total: 2374 |
It's palisade tiles in particular, at least these are the only ones I've noticed a problem with.
I can't directly associate the disappearance with leaving items, chests, players, or npcs on the tiles. I've tried testing all of these upon reboots. It's also not always on tiles where trees were normally growing. This is especially problematic if a tile in front of a building disappears and denies you access to the building. You can't simply replace the palisade tile since you'll get an error message return that 'domain improvements are being blocked' _________________________________________ "Take this shipment of supplies to Gillian, and try not to murder anyone's parents along the way, alright?"
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Espectra89 | 1:39 PM on September 06, 2011 | (+0/-0) | |
Group: Members Posts: 27 Total: 46 |
Dean wrote:
You can't simply replace the palisade tile since you'll get an error message return that 'domain improvements are being blocked' U gotta open gates to build I don't know if you alrdy tried that but they gotta be open _________________________________________ you got a problem with me?
solve it cant stand me? sit down cant face me? turn around You think im trippin? Tie my shoe you think you know me? YOU HAVE NO IDEA if you love me, great if you hate me,EVEN BETTER you dont have to love me you dont even have to like me,but you will respect me |
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Shane | 2:01 PM on September 06, 2011 [ edited by Grameramera at 9:00 PM on 10-08-2011 ] | (+0/-0) | |
Group: King of the Bidoofs Posts: 1146 Total: 1856 |
Espectra89 wrote:
Dean wrote:You can't simply replace the palisade tile since you'll get an error message return that 'domain improvements are being blocked' The issue is that Partition tiles are randomly being deleted upon reboots/reloading of FFO. Partitions are the tiles that are stone/wood walls but you can walk on them - they look like tiled floors, and allow you to see over the gates of a domain. Let's say a partition somewhere in the middle of a set disappears - almost all of the surrounding walls will turn into actual walls and be unwalkable or uncrossable. Let's say you have a house on the Partitions, and one of them disappears - the house is suddenly surrounded by walls, which is normally forcefully blocked as an ability because you have to be able to access all building entrances through a clear, non-diagonal path from outside of the domain, which is why gates need to be open. Similarly, this is why trees often cause issues with building and often need to be burned before something can be built. edit: assuming this is fixed due to lack of additional info in the past month _________________________________________ SMUG.MOMENTAI
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