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Forum Home > Terulia Forum Service: Main > FFO/Terulia Updates > April 2012  
April 2012
Grameramera 11:45 PM on April 14, 2012 [ edited by Grameramera at 1:22 AM on 04-26-2012 ] (+0/-0)
Group: Best Pony
Posts: 893
Total: 1255
lots of bug fixes (Dr. Letha)
AI no longer casts Wall on walled enemies (Shane)
separate database tables for
- equipment profs/exp
- ability profs/exp
- character coloration & icons
- inventory/equipment
- quick select panel
simplified unique icon handling
- regenerated on login
- stored in compressed format
- removed character "registration"

April 24:
bug fix: new players don't start with full health (Dr. Letha)
bug fix: Analyze effecting progress of "exp" bar (Dr. Letha)
bug fix: allowance overriding GM-set spawn levels (Marcus)
bug fix: NPC intro lists not loaded properly
shop reset verb for balancers (Marcus)
optimized turf saving/loading
tree saving and loading

April 25:
bug fix: 0.1% durability for weapons (Marcus/Dr. Letha)
non-forest trees individually saved when destroyed or regenerated
turfs edited in-game written to database
removed tile-specific perma-darkness
removed proportional deforestation
turf opacity saved/loaded

_________________________________________
ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back.
./personal_problem.sh -q > /dev/null 2>&1 &
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